![]() ![]() In the American and Worldwide versions of the game, Ryu's and Ken's voices were dubbed so that they yelled the names of their moves in English (i.e.: Psycho Fire, Dragon Punch, Hurricane Kick). ![]() Unlike the subsequent Street Fighter sequels and other later fighting games, the specific commands for these special moves are not given in the arcade game's instruction card, which instead encouraged the player to discover these techniques on their own. This was the first game to ever use such a concept. ![]() The player can perform all three of Ryu and Ken's signature special moves. Two players can also compete in competitive matches. Instead, the first player is assigned to play as Ryu, while a second player can play as Ken. Unlike the subsequent Street Fighter games, the player cannot choose their own character. The game features a cast of twelve fighters: two playable characters and ten CPU-controlled opponents. The pressure-sensitive pads determine the strength and speed of the player's attacks based on how hard they were pressed. Two different arcade cabinets were sold for the game: a "Regular" version that featured the same six button configuration later used in Street Fighter II and a "Deluxe" cabinet that featured two pressure-sensitive rubber pads. While it did not achieve the same popularity as its sequels (particularly Street Fighter II) when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as six attack buttons (only found on some versions of the game) and special command based techniques. It is the first competitive fighting game produced by the company and the inaugural game in the Street Fighter series. Street Fighter (ストリートファイター Sutorîto Faitâ) is a 1987 arcade game developed by Capcom. ![]()
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